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Icarus servers down
Icarus servers down













icarus servers down icarus servers down

Value remains '1' LogConsoleManager: Warning: Setting the console variable 'r.RTXGI.DDGI' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Leaving FEngineLoop::Init() LogLoad: (Engine Initialization) Total time: 12.48 seconds LogIcarusGraphicsSettings: > ResolutionScale is now 0 (0x0) LogIcarusGraphicsSettings: Warning: > r. is now: 0 LogIcarusGraphicsSettings: Warning: > FSR Mode is now: 0 LogIcarusGraphicsSettings: Warning: > r. is now: 0.950000 => 0.2 LogConsoleManager: Warning: Setting the console variable 'r.RayTracing' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByProjectSetting'.

icarus servers down

LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline: Warning: STEAM: Steam API failed to initialize! LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline: OSS: Creating online subsystem instance for: Icarus LogLocalSessionSubsystem: Display: ResetActiveProspect - ProspectID: NULL | ProspectDTKey: NULL LogDedicatedServerEntry: - LogDedicatedServerEntry: - Dedicated server begin processing commands - LogDedicatedServerEntry: - LogGameState: Match State Changed from EnteringMap to WaitingToStart LogIcarusGameInstance: HandlePostLoadMap - WorldMapName: DedicatedServerEntry LogLoad: Took 0.191388 seconds to LoadMap(/Game/Maps/DedicatedServerEntry) LogInit: Display: Engine is initialized. Try running with -NOSTEAM on the cmdline to disable. LogOnline: STEAM: Game Server API initialized 0 LogOnline: Warning: STEAM: Failed to initialize Steam, this could be due to a Steam server and client running on the same machine. Creating online subsystem instance for: Steam LogSteamShared: Warning: Steam Dedicated Server API failed to initialize.















Icarus servers down